ambient:
hard: 128
soft: 32
axolotls:
hard: 128
soft: 32
creature:
hard: 128
soft: 32
misc:
hard: 128
soft: 32
monster:
hard: 128
soft: 32
underground_water_creature:
hard: 128
soft: 32
water_ambient:
hard: 64
soft: 32
water_creature:
hard: 128
soft: 32
These options will change the distance away from players where mobs will start to despawn. "hard" will depsawn the mobs instantly, while "soft" will start a periodic check and randomly despawn the mobs at intervals.
Here at Blithe, we encourage creativity; mega-bases, player shops, minigames, group builds, redstone projects, cityscapes, or anything else. If you can dream it we want to see it!